ISBN 969-8992-00-6

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    Introduction
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    ASP Samples
    Dynamic Samples
    Achievements
    About the author
    What is Swishmax
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  Recent news  - 08-01-2009

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Getting started with swishmax

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The second chapter helps you getting started with Scripting. It describes variables, objects, data types, instances, text or numeric data objects, booleans, event handling, loops etc with a lot of source files and examples. See the contents of chapter 2 below. ( View all contents )

Explore : Chapter 1 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 | Chapter 7 | Chapter 8 | Chapter 9



Explore : Chapter 1 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 | Chapter 7 | Chapter 8 | Chapter 9

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